mind ex machina
Robot programming interfaces are frequently developed to maximise performance, precision and efficiency in manufacturing environments, using procedural deterministic paradigms. While this is ideal for engineering tasks, it may become constraining in design contexts where flexibility, adaptability and a certain degree of indeterminacy are desired, in order to favour the exploratory nature of creative inquiry. This workshop will explore the possibilities of goal-oriented, non-deterministic real-time robot programming through Machine Intelligence (machine learning and artificial intelligence) in the context of collaborative design tasks. We argue that these new paradigms can be particularly fit for robot programming in creative contexts, and can help designers overcome the high entry barrier that robot programming typically features. Participants will be encouraged to explore this possibility through the conception and implementation of machine intelligence-aided interfaces for human-robot collaborative tasks.
Jose Luis García del Castillo is an architect, computational designer, and educator. He advocates for a future where programming and code are tools as natural to designers as paper and pencil. In his work, he explores creative opportunities at the intersection of design, technology, fabrication, data and art. His current research focuses on the development of digital frameworks that help democratise access to robotic technologies for designers and artists. Jose Luis currently pursues his Doctor of Design degree at the Harvard Graduate School of Design, works as research engineer at Autodesk Inc., and teaches computational creativity at Northeastern University.
Nono Martínez Alonso (Nono.ma) is an architect and computational designer with a penchant for simplicity. He focuses on the development of intuitive tools for designers and how the collaboration between human and artificial intelligences can enhance the design process. Nono holds a Master in Design Studies in Technology from the Harvard Graduate School of Design and works as a Software Engineer at Autodesk. Nono worked in the design and delivery of complex architectural geometries at award-winning firms, such as AR-MA and Foster + Partners. You can find Nono writing on GettingSimple.com, tweeting at @nonoesp, and sketching at http://sketch.nono.ma.
Panagiotis Michalatos is an architect, lecturer in architecture technology at the Harvard Graduate School of Design, and a Principal Research Engineer at Autodesk. Between 2006 and 2010 he worked as a computational design researcher for the London based structural engineering firm AKT. While in AKT along with colleague Sawako Kaijima they provided consultancy, and designed computational solutions for a range of high profile projects. They have also developed a range of software applications for the intuitive and creative use of structural engineering methods in design.